Game design and no business practices there. Let's dive into the wonderful world of what makes any game fun part or not. Let's see if some of the most common game design practices serve enriching the game, or are they here just to sell you some useless stuff and pretend that it's an experience. Let's dive into this thing together and see for ourselves!
This quacker is back with another rant about how good was back in the days and how bad things are now, right? Wrong! I have proof that modernized installment of the well-established franchise is inferior to its origins. And I can back it up not with just my own thoughts and impressions, but also with an objective result of it: Secret of Monkey
This quacker is back with another rant about how good was back in the days and how bad things are now, right? Wrong! I have proof that modernized installment of the well-established franchise is inferior to its origins. And I can back it up not with just my own thoughts and impressions, but also with an objective result of it: Secret of Monkey Island is more widely known than Tales of Monkey Island.So yeah. There is a distinct lack of something in the Tales of Monkey Island and I think I know what it is. And if you want to know too I am more than willing to share it with you because I have spent WEEKS trying to understand it not to make it disappear into the oblivion with me. Have this episode and enjoy!This Episode became possible thanks to beautiful patrons: Heather Welch
Tomas Høgemark
Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP